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How to use sweetfx for pes2016
How to use sweetfx for pes2016










how to use sweetfx for pes2016 how to use sweetfx for pes2016

Vulkan is another graphics API that solves this problem because it is cross-platform (i.e., it can be run on Windows, macOS & Linux).ĭXVK uses this to solve the cross-platform compatibility problem that DirectX has. So, even if a Windows only game can be emulated on platform such as macOS or Linux (achieved via Wine), if it uses DirectX, it is likely that it will run into issues (of any severity) or fail to run at all. Although it is very popular amongst developers, it is only officially supported on Windows, as with any DirectX version. OMSI 2, by default, uses DirectX for this. In layman's terms, graphics APIs are what developers (in this case, M-R Software - the creators of OMSI 2) use to make their applications utilise your graphics card to render graphical elements.

how to use sweetfx for pes2016

To understand the point of DXVK, you must first understand the concept of a graphics API (Application Programming Interface).












How to use sweetfx for pes2016